Pending Currency "relative value" improvements

Rick7C2

Customer
Would it be possible to auto transfer credits based on "Relative Value"?

Currently I have the following credits...

Copper
Relative Value = 1

Silver
Relative Value = 1000

Gold
Relative Value = 1000000

So basically they are multiples of 1000

1000 Copper = 1 Silver
1000 Silver = 1 Gold


I would like an option to make it so Copper and Silver can't go above 1000.

And the credits transfer automatically.


So say a user has 999 Copper, 999 Silver, and 1 Gold.

If the user earns 1 Copper I would like it to say they have 2 Gold after that transaction instead of 1000 Copper, 999 Silver, and 1 Gold.

Also with purchases from DBTech Store say an item cost 20 copper.

And the user has 1 Gold, 0 Silver, and 0 Copper

They can still purchase it but afterwards they will have...

0 Gold, 999 Silver and 980 Copper


Please implement this feature. If there is a way to do this with current version please tell me how to do it.



Also for credit prefix and suffix please add the ability to use html.

That way I could put in a fontawesome icon or custom image.


and one last thing. Could you add another purchasable item to the store that will execute the script here...
https://github.com/thedudeguy/PHP-Minecraft-Rcon

This would allow me to sell ingame items with dbtech creadits/store.

Thanks so much for your addons!
 
Upvote 0
Hello @Rick7C2,

Thank you for your suggestion for DragonByte Credits. Your request will be reviewed by a member of our team shortly.

Unless there are any problems preventing these features from being added to the product, this thread will not receive another reply until it is time to review logged feature requests for implementation.

We appreciate you taking the time to help us improve our products!


- DragonByte Tech Staff
 
Now that the credits addon has been rewritten to the xenforo 2.x standards would you be able to look into this?
 
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